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TXT
 | Applying Textures
To place textures in a level:
1) Click onto the menu 'Texture'
2) Press 'Load TGA'
3) Select a TGA file and press open.
(Textures are located in the 'Extra Textures' and 'Maps' folders in the TRLE root directory).
Tips When Applying Textures
Wallpaper Effect
The "wallpaper" effect is when you apply the same texture so much that it just doesn't look realistic and looks more like a cheap wallpaper you might buy @ B**es.
To avoid this apply textures more randomly, aiming to use all the tiles in the map... that's what they're for!
Transparant and Double Sided
The 'Transparant' (makes txt see through) and 'Double Sided' (makes txt appear on both sides of tile) buttons are located near the Editor window Buttons and combined are used to create water surfaces.
Texture Divides
A texture divide can be created by selecting a wall square and pressing Q and A to raise or lower the wall panel (not the elevation!).
Stretching Textures
To avoid stretching textures make your room a max height of 10 clicks and use texture divides. REMEMBER - Lara is only 3 clicks high!
Animation Ranges & Texture Sounds
The 'Animation Ranges' and 'Texture Sounds' buttons can be found at the bottom of the Texture panel. Highlight a texture, select your request and press ok! NOTE - only some txts can be animated like lava and water. |
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